Scan Perimeter Explanation: 
 
This command scans the squares around the edge of the cybug. Obviously, there can be move than one object in these spaces, so there has to be some priority as to what the scan finds. 

For example, if there is a mine and a flag on the perimeter of a cybug who does a perimeter scan, the scan tells the cybug that it found a mine. There is no way of knowing that the flag is there, so it is important to know hw this precidence works. 

Here's the order of precidence for scans, starting with the most important (e.g. if an enemy or a friend is on the perimeter, then these will always take precidence over anything else):

  • Enemy / Friend
  • Mine
  • Flag
  • Barrier
  • Nothing