Discussion Forums at Tactical Neuronics

Re: Re: Re: How often do you guys randomize? From:

i think such a bug would work very effectively, IF it got kills. i know that sounds silly, but what i mean is that if a bug used many successful strategies to get a kill, then it would be very hard to counter. the usual dev process is to work out exactly how the enemy is getting the kill, then countering it with some extra command. the amount of extra commands required to counter a random bug would be rather high, it would be like developing a bug to fight many other bugs, not just one. the only difficulty i see is coming up with 4 strategies that work well in a given situation. but if you can do that, then you can design 4 very good bugs!

This message is a Reply to: Re: Re: How often do you guys randomize? from Shea Parkes

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