Discussion Forums at Tactical Neuronics

Robo-locomotion From:
Steve Robey =FLINT=

I decided that i would post questions when i had some and now i do have a few. Im sure that they are questions with easy or obvious answers but still i would like the answers to them. Im trying to make a cybug that can circum-navigate verry complex arenas its primary goal to find flags and round them up. Of course it doesnt hurt to have a cybug that can stand up for itself either. My first question would be how many spaces does a long range scan cover? My next question would be is there a quick way that my cybug can look at a large peice of the arena and make a movement decision in few enough sub clicks that if it were to be snuck up on it could evade or attack? Im just getting started making these guys so i dont know a lot but i am gathering as much information and source as i can so that maybe some day i might have a cybug worth entering in a competition. If anyone reading this has some advice or even a link i might try chasing i would be verry interested. Also is there a program i can get to make my own arenas for this game? Thank you all so much for your time and whoever coded mantis... Watch out cause flint is moving up the food chain :-)


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