You command a hovercraft and an AI driven robotic orb army. Keep your orbs in the game so thay can reach the enemy commander's hovercraft to score a match point. The first team to win 3 matches claims the series (Best of 5).
| ↑ Arrow | Accelerate forward |
| ↓ Arrow | Brake / reverse thrust |
| ← → Arrows | Turn left / right |
| ESC | Abandon battle & return to menu |
On phones & tablets a virtual joystick appears at the bottom-centre of the screen — drag it in any direction to steer. The small dashed ring in the centre is the dead zone; release back to centre to stop.
Stun shots fired by the AI orbs disable AI orbs hit — they sink to the ground and stop moving.
Stunned orbs are harmless and only get in the way.
Drive your hovercraft into one of your own stunned orbs
to repair it instantly.
Any active (non-stunned) orb from one team that reaches the enemy hovercraft scores a match point for its team and the battlefield resets for the next match.
| Top centre | Match number + series win pips (● = win, ○ = not yet) |
| Bottom left | Radar — shows all orbs, commanding hovercrafts & bullets |
| Bottom center | Speedometer arc for your hovercraft |
Choose Player vs Player (Online) on the title screen. One player creates a room and shares the 4-character room code. The second player enters the code to join. Both sides start simultaneously on a shared random battlefield.
Once a best of 5 match concludes the players will be asked if they wish to start a new match. If both players vote YES a new match begins!
Put on headphones for the full experience — Orb hums grow louder as they approach, laser sounds are spatially positioned!