KEEPAWAY 2009 by John A. Reder was is my attempt to pay homage to the system
that started it all. I'm trying to recapture those 30 year old memories in a
two player game designed for the Atari 2600 console.
Objective: when the two players fight for the puck, the
highest player wins. The top and bottom of the playfield are fumble areas. The
player with the puck moves slower. Deliver the puck to your goal to score,
deliver it to the other players goal to give them a point. Loose a point if the other player scores. 4 points wins the match.